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ABOUT PHOTOSENSITIVE SEIZURES
A very small percentage dt people may experience a seizure when exposed to certain
visual images, including flashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these "photosensitive epileptic seizures" while watching
These seizures may have a variety of symptoms, including lightheadedness, altered
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of
consciousness or convulsions that can lead to injury from falling down Dr striking
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or asktheir children aboutthe above symptoms-
children and teenagers are more likely than adults to experience these seizures.
The risk of photosensitive epileptic seizures may be reduced by sitting farther from the
television screen, using a smaller television screen, playing in a well-lit room, and not
playing when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
OTHER IMPORTANT HEALTH AND SAFETY INFORMATION
The Xbox* Instruction Manual contains important health and safety information that
you should read and understand before using this software.
AVOID DAMAGE TO YOUR TELEVISION
Do not use with certain televisions. Some televisions, especially front- or rear-
projection types, can be damaged if any video games, including Xbox games, are
played on them. Static images presented during the normal course of game play may
"burn in" to the screen, causing a permanent shadow of the static image to appear at
ail times, even when video games are not being played. Similar damage may occur
from static images created when placing a video game on hold or pause. Consult your
television owner's manual to determine if video games can be safely played safely on
your set. If you are unable to find this information in the owner's manual, contact your
television dealer or the manufacturer to determine if video games can be played
safely on your set.
Unauthorized copying, reverse engineering, transmission, public performance rental
pay for play, or circumvention Df copy protection is strictly prohibited.
The Single Player Game ,..,
Connect to Xbox Live
Product License Agreement
The default movement controls are as follows;
f left thumbstick
4~ left thumbstick
^ m Soft thumbstick
Sidestep to the left.
^ left thumbstick
Sidestep to the right.
Stand upright from either the
Crouching or Prone position.
Press again to Jump.
Crouch from either the
Standing or Prone position.
Go to Prone
Press and hold
the © button
Lie prone from either the
Standing or Crouched position.
You may choose to invert Aim controls for your controller from the controls
screen in the Options menu.
The default weapon-related buttons are as follows:
Aim Down the
Hold down the trigger to go
to Aim Down the Sight
mode of your gun. Release
to return to From the Hip
Strike the enemy with the
butt of your gun.
Switch between your primary
and secondary weapons.
Press ^ on the
Throw a Smoke grenade.
Press 4" on the
Throw a Frag grenade. If you
hold the button down, you may
cook-the grenade. The bars that
disappear at the center of the
screen tell you how much time
you have left to throw it before
Use Binoculars to survey
the battlefield on certain levels.
Click and hold
Hold your breath to steady
your aim (Sniper Rifles only)
while in ACS,
Bring up a list of your mission
objectives in Single Player, and
the scoreboard in Multiplayer,
Use, pickup, drop off and
otherwise interact with items
After you view the introductory movie, the game's Main Menu
From this menu you can launch Single Player, switch to the Multiplayer
portion of Call of Duty* 3, access the Profiles menu and access Bonus
Material (once unlocked).
To start a single-player game, select Single Player from the Call of Duty 3
Multiplayer -Access the Multiplayer part of Call of Duty 3.
Profiles - Configure your controls and adjust audio/video settings.
Bonus Material -View unlocked materials.
THE SINGLE PLAYER GAME
In Call of Duty 3, get closer than ever to the fury of combat as an
Allied soldier in World War I I's most intense military operation, the
Normandy Breakout Campaign. Battle Actions bring you face to face
with German forces. Multiple attack routes let you decide whether to
ffank your enemy or hit him head on.
New Game -Launch a new Call of Duty 3 game horn the beginning of
Continue - Load the game you were playing from your last Checkpoint,
so you can continue your progress through the campaigns. This option
is displayed only after starting a mission. This option is displayed in gray
before you start any single-player gameplay, but will become available
afteryou've begun a single-player campaign.
Chapter Select - Select an unlocked chapter. Play any mission you
currently have unlocked. After selecting your mission, choose your
difficulty level from one of the three options available.
PLAYING THE GAME
Before each mission you'll receive a briefing. These will frequently be in
the form of orders from your superiors. Thesa briefings will often provide
crucial information about your objectives and the dangers you will face.
Study them carefully. They could save your life.
Compass - It shows the direction you are facing and the location of nearby
allies (green arrows), and enemies (red dots). Your current objective is also
marked with a gold star.
Ammunition Counter -The first number indicates how many rounds are in
your current weapon. The second number indicates the total number of
rounds you carry.
Crosshair - Use your crosshair to aim your weapon at your enemies.
When you run or walk, your crosshair will widen, indicating the lack of
accuracy that comes from attempting to aim while moving. If a friendly is
in your line of fire, pressing the Fire button will ask individuals to move out
of your line of sight.
Damage Indicator -When you take damage from enemy fire, a red arrow
will appear near the center of the screen, indicating the general direction
from which you were hit. If the arrow points upward, the enemy is in your
forward arc. tf the arrow points downward, the enemy is hitting you
Grenade Indicator- When an ally or an enemy throws a grenade near
you, a small grenade-shaped icon with a triangle will appear, indicating
the direction of the grenade in relation to your position. If the grenade
is close enough to you, you'll see a hand icon indicating that the grenade
can be thrown back. To throw back a grenade once you've picked it
up, quickly press the Throw Grenade button before the grenade blows
up in your hand.
Use Icon - This indicator appears when there is an item you can pick up
or use. This could be anything from a weapon to a vehicle, in order to use
the item, press your Use button. With certain functions, such as entering
vehicles, you must press and hold the Use button.
Objective Text -This text gives you critical information on your mission.
Stance Indicator- This indicator displays your current stance —
standing/crouching/prone. While crouching and going prone, your
movement speed is slower, but your accuracy is increased.
AIMING DOWN THE SIGHT (ADS)
Every gun has an Aim Down the Sight mode. This brings the weapon
up from your hip to your face so you can look down the sight (or into the
scope, in the case of Sniper Rifles). Using ADS on MG34s and .30 CALs
causes you to drop to the ground and deploy, Aiming Down the Sight gives
you a slight zoom effect, enabling you to be more accurate. However,
while Aiming Down the Sight, you'll move much slower than normal.
Sometimes you may run out of ammo just as the enemy has you cornered.
It might be ideal to take him out with a quick, offensive maneuver. The
Melee action can be useful in these hectic life-or-death situations.
Close-quarter battle mechanics bring you face-to-face with your enemy.
RELOADING YOUR WEAPON
When your weapon runs out of ammunition, you will automatically reload.
Watch your ammo counter carefully! Reloading in the middle of a firefight
takes time and leaves you unable to defend yourself. You can manually
reload your weapon between fights with the Reload button. In Single
Player games, if you're low on ammo, pick up extra ammunition from a
fallen comrade's weapon of the same type by running over it. If you can't
find any ammo for your weapon, grab a weapon from a fallen enemy.
AND PICKING UP ITEMS
When you see a weapon on the ground, you can swap it for one of your
weapons. To swap weapons, stand over the weapon and when you see
the Use Indicator, press and hold the Use button. You'll automatically drop
your current weapon and pick up the new weapon. Picking up items is
as simple as pointing your crosshair at the item and pressing the Use
button, or, in the case of ammunition, walking over it
Throughout your campaign, mission objectives will change. Press and
hold the Show Objectives/Score button i «» i to show your mission
objectives and show your status on each one.
■ Incomplete or in-progress mission objectives appear within a
• Completed mission objectives appear with a green check mark.
Select the Multiplayer option from the Main Menu. Ydu'H he presented with
• Xbox Live® - Go to the Multiplayer menu to search for games using
* System Link - Use this option to set up and host your own
multiplayer games using System Link.
FINDING AND CONNECTING
TO MULTIPLAYER GAMES
Connecting to Your ISP
For Internet play, we recommend that you do not use routers, but if you do,
enable port forwarding. Consult your Xbox Live manuals for information on
how to set up Xbox Live.
Take Call of Duty 3 Beyond the Box
Xbox Live is a high-speed or broadband Internet gaming community
where you can create a permanent gamer identity, set up a Friends
list with other players, see when they're online, and receive invitations
to play games. For games with multiplayer mode, invite your Friends
to play, and talk to them in real-time as you play. For games with
downloadable content, download <new levels, missions, weapons,
vehicles, and more> to your Xbox console.
Before you can use Xbox Live, you need to connect your Xbox console
to a high-speed or broadband Internet connection and sign up for the
Xbox Live service. To determine if Xbox Live is available in your
region and for information about connecting to Xbox Live, see
Creating and Connecting to Games
After selecting whether you would like to play a game using Xbox Live
or System Link, you may then select Quickmatch to get into a game
quickly, Opti match to select specific game parameters for a game you
wish to join, or Create Match to create your own game.
Afore; By playing online, you must leave the Activision-controlled environment
in Call of Duty 3. The content of the game may change during online play due
to, among other things, interactive exchanges. Activision and Trey arch take no
responsibility for content external to the game itself.
MULTIPLAYER- SPECIFIC CONTROLS
Sometimes, the battlefield is strewn with vehicles that the resourceful
player can utilize to his advantage. When you find a vehicle that you wish
to use, press and hold the Use button to enter it. Multiple players can
occupy the vehicles, taking different positions inside. To switch positions
from Driver, Passenger or Gunner, press the Jump button. To fire the
machine gun in many vehicles, pull the right trigger. Beware of overusing
the automatic guns; they will eventually overheat!
Sometimes you need to quickly put a lot of distance between you and
the enemy. The best way to do this is to utilize the Sprint feature. Click and
bold the left thumbstick to run. Watch your Stance Indicator, though! The
longer you sprint, the more fatigued you become. Moving at a normal
speed will allow your body to regenerate lost stamina.
Capturing Enemy Flags
In the game types Capture the Flag and Single Flag Capture the Flag, you
must capture the opposing team's flag. You may do this by approaching
their flag, and pressing the Use button to pick it up. You can drop it by
pulling the right trigger. The flag carrier can Melee attack with the flag by
pressing the Melee button.
MULTIPLAYER CHARACTER CLASSES
All classes are awarded points for using their special abilities. In addition,
players accrue score points for completing objectives, utilizing their
special abilities, not just for kills. You may find yourself moving up in rank,
decreasing recharge time for special abilities and allowing you to carry
more ammunition and grenades.
On the display in the Class Selection screen, you may see how each of the
Classes stack up based on factors like accuracy, range and firepower.
Each Class carries a single type of Grenades, such as Smoke,
Fragmentation and Sticky grenades (more precise to place. Try putting
one on a vehicle!).
The classes each have unique abilities. Use the Black button to
This class is adept at medium-long range combat, favoring a rifle to take
down his enemies. His secondary weapon is a pistol. The pistol is the
secondary weapon of ALL classes.
This class starts with a Submachine gun. This also spawns with Sticky
grenades which stick to anything that they are thrown at. You can plant
Mines as well.
This class starts with an Assault Rifle and has the ability to place Mines,
This class has the unique ability to revive fallen comrades. If the Medic
approaches a fallen aliy, the Medic can use the class ability to revive
them, ready for battle. After the Medic has used the revive ability, the
Medic must wait until the Special Ability meter on the right side of the
screen fills before the Medic can use it again.
This class is useful for those who prefer long-range combat. It comes
with a Sniper Rifle, and has the unique ability to use Binoculars to call in
Artillery Strikes on foes. Much like the Medic, the Scout must wait until
the Special Ability meter on the right of the screen fills before being able
to use the Special Ability again.
This class starts with a Machine Gun that can be set up on the ground
to rain down fire on opponents from a stationary position. Support
also has the ability to drop ammo packs to refill allies' weapons. After
achieving higher ranks, the number of ammo packs Support Class
can drop increases. Higher rank also allows resupplying of special class
weapons like Mines and Rifle Grenades. Like other abilities, this too can be
This class starts with the Anti-tank weapon as the main weapon.
Anti-armor may use this to destroy vehicles, and combat heavy armor
effectively. You also have the special ability of dropping ammo packs to
help teammates. The number of ammo packs Anti-armor can drop is
affected by your rank.
Note: Class-specific abilities are not available in Battle mode.